3RD PERSON TEMPLATE

FAQ

INSTALLATION NOTES:
- Create a new and clean Project 

- If you want to import into a already existing Project, MAKE SURE TO BACKUP.
- Import the package and if you DON'T WANT your Project Settings (tags, input, layers) to be replaced, UNCHECK the project settings before importing, again, if you hit import your settings will be replaced.

 

*If you have any errors about CrossPlatformInput, check this [Video Tutorial

Q: I created a new character but he doesn't jump and keep crouching, what the hell dude?

A: First thing you need to do when creating a new character is set up the Layers.

How to set up a new Character:
- hit Create new Character and drag and drop a Humanoid FBX Rigged model
- Select the Character on the hierarchy and set the Layer to "Player"
- On the Inspector, set up the Ground Layer to "Default" and the StopMove Layer to "StopMove and Default" if you want the character to stop walking when facing a wall.

 

*Check out this for more information [Video Tutorial

Q: My camera keep passing through walls and objects, dafuq/ man

A: Again, Layers. Just set the Culling Layer to "Default"

Q: When you will release the the Shooter Addon? ahn? tomorrow?

A: We will work on the Shooter after we release a stable version of the Melee Combat.

Q: Can I make a First Person / Third Person like Skyrim?

A: We developed a ThirdPerson Controller and currently we don't have plans to add First Person support.

Q: I'm getting this error about CrossPlataformInput and stuff, have no ideia what can be...

A: Check this [Video Tutorial]

Q: I'm kind of noob about mecanim and stuff, how can I replace this animations?

A: Check this [Video Tutorial] and also this [Article]

Q: I update the package to the last version throught the AssetStore and mess up with my Project...

A: This is very basic Unity knowledge, you NEED TO BACKUP your project before update any asset 

Q: My ragdoll is acting all weird, with huge colliders what the sh*** bro :(

A: Ragdoll is build upon the Rig of your Character, if the Rig isn't right like wrong bone rotation or scale up, you will probably get wrong Ragdoll colliders, check your Rig.

WHAT'S UP?

CURRENT PROJECT

 

We are currently working on new features for the Third Person Templates ;)

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Mail: inv3ctor@gmail.com

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